Triple Strength

End of Book 1 - Final Status



Wiremu Hunter

Wiremu Hunter Class Hunt QW Spy Pros Total

Type Attribute Level 8 11 6 2 Constitution

Physical

Strength (PS) 9 10 2 22 1 44 103.0

Agility (PA) 12 5 8 4 29

Perception (PP) 11 0 16 1 2 30

Mental

Strength (MS) 9 12 2 23 64.0

Agility (MA) 12 3 2 6 23

Perception (MP) 11 1 0 6 18

Spiritual

Strength (SS) 10 1 0 11 2 24 64.0

Agility (SA) 8 1 4 6 1 20

Perception (SP) 10 2 0 6 2 20

Totals 92 35 34 33 30 7 231

Free points 6 0 0 1

Resistances: Pain +9, Crushing +17, Poison +14, Cold +17

Skills

Novice:

Cooking 4, Animal Care 4, Plant Lore 4,

Lock Pick 4, Disarm Traps 4, Disarm Spiritual Trap1, Detect Traps 4,

Detect Spiritual Trap 3, Spiritual Trapping 4,

Truth Sensing 2, Manipulate Status 4, Sense Spiritual 4,

Venom Arrow 3, Quick Strike 4, Imbue Venom 1

Apprentice:

Small Blades 7, Unarmed Combat 6, Throw Weapons 6, Spear 7,

Bond Senses 5, Camouflage 6,

Fishing 5, Riding 7, Sewing 7, Butchering 5

Orcish 5, Farsight 7,

Granite Bones 9, Granite Sense 8,

Sense Treasure 6, Hide Armourer 7,

Mineral Lore 5, Animal Lore 7,

Journeyman:

Hearing Aid 11, Hammer 13, Identify 11,

Animal Bond 12, Granite Spike 10,

Trapping 10, Tracking 10, Bow 10,

Skinning 10, Deceive 10

Master:

Stealth 15

Affinity: Granite

Monster Kills: 1

Bond: Pip, Desert Viper.

Resistances: Crushing +19 Cold +17

Skills: Venom Bite, Quick Strike, Granite Bones, Camouflage, Strength Boost

Tabitha Carter:

Tabitha Carter Class Thief Merch SPred Rider Total

Type Attribute Level 10 4 4 1 Constitution

Physical

Strength (PS) 9 1 1 4 15 74.0

Agility (PA) 12 2 10 4 1 29

Perception (PP) 11 4 10 4 1 30

Mental

Strength (MS) 8 3 2 13 58.0

Agility (MA) 12 2 1 4 1 20

Perception (MP) 10 1 10 4 25

Spiritual

Strength (SS) 9 1 6 3 4 23 70.0

Agility (SA) 10 0 5 3 4 22

Perception (SP) 10 4 5 2 4 25

Totals 91 18 50 20 20 3 202

Free points 0 0 0 1

Resistances: Cold +14

Skills:

Novice:

Rampage 4, Shadow Manipulation 4,

Parry 4, Knockout Strike 4,

Sewing 4, Trapping 1

Disarm Spiritual Traps 2, Detect Spiritual Traps 4, Spiritual Traps 1,

Apprentice:

Intimidating Aura 9, Distract 9,

Appraise 7, Bargain 8, Identify 9,

Lock Pick 7, Detect Traps 6, Detect Spiritual 6, Disarm Traps 5,

Unarmed Combat 7, Swords 5, Small Blades 6, Blunt Weapon 5,

Engulfing Shadows 9, Shadows Embrace 8,

Cooking 6, Animal Care 6, Dwarvish 8,

Confuse Status 5, Spatial Awareness 5

Journeyman:

Stealth 13, Darksight 12, Riding 11

Affinity: Shadow


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