Space Core

Chapter 11: Mirror on the wall.



Looking at my mental stress, I could tell that I wouldn't be able to make that many new rooms. I'm at 55/100 after only two rooms, I can add another one but I'm not so sure about a fourth room...

 Whatever, I'm gonna start working on the third room. The rest of my mental stress I'll dedicate to monsters if I'm able to make some.

While I was pondering about what to do for the new room, a beautiful idea appeared out of nowhere in my mind. Truly, I'm a genius to have thought about it, I'd consider any who thought about it before me a professional dungeon room maker.

What I made was pretty simple to be honest, I started with an enlarged room of around a hundred meters large and long, with a five meters of height. Inside it, I made the floors out of two by two meters tiles and made them all with the light material I had created.

After that, I traced out a path from one path to another, making sure that the number of turns was excessive. Then I went nuts with portals. At the sides of every tile was a portal that went up to the ceiling, those portals were always connected to the side of another tile randomly chosen. In the end, the path I had wanted to make people follow was so broken that I had to create a whole new path. What I had made was a maze of sort where if you took a single step of the correct path, you would be sent back to the start.

When in there, you would be able to see yourself from all angles and directions. I even added portals on the ceiling to surprise a few people, imagine just walking and you end up falling down from five meters up onto some white pavement.

The result was effective, but it didn't fell good enough. I needed to add upon it! That was how I found myself adding actual mirrors inside the room, as a way to make people walk into walls and hurt themselves. Those mirrors also made it really hard to actually tell what was going on, well, more so than before.

...It still wasn't enough! I needed to make this room utterly horrifying, I needed to make it even harder to get through than the hallway! I made it so that some tiles were in fact really fragile and sent you back to the beginning of the hallway room, while also making sure that some sharp stones were there on the way down to cut whoever fell as much as possible. 

Though I was certain I could make it even more insane for people! I wanted to make this room the equivalent of a boss fight for those who arrived here! I removed any chance of sound just like I did in the hallway. After all, they just got out of that highly traumatizing room, why stop now?

Then, I created two copy of that room who were decoys, If you were unlucky enough to end up there... well good luck ever getting out.

After that, I realized that my dungeon just wasn't deadly enough. I mean, it would certainly traumatize someone, but they wouldn't really die. And so I made use of a very precise application of my space affinity, I used space and portals to cut. I made blades of space appear a bit every where in the rooms I had created, if you were to encounter one of those blades... well the cut would be cleaner than one by a surgical knife.

I then took the end of the mirror room and connected it to my core room. I was going to make it go to a blank one, but Lethe said that a direct connection to my core was needed once I made my way out into the world. Apparently something about the mana in the air disrupting indirect flows of mana or whatever.

I was left at 87/100 in terms of mental stress, which is frankly ridiculous considering what I had just created. Now I needed to think about something to make for Lethe, she was obviously bored but I couldn't make her go through one of my rooms again. Immediately I had the thought to make it so that she could create a sort of mini-dungeon, but then dismissed the idea because I didn't know how I would even do that.

After some time I came up with the idea of puzzles and books, puzzles to make her do something requiring mental engagement and books so that she could read about stuff from my world. In terms of puzzles I made her a Rubix cube and a really interesting gear turning puzzle. For books, I simply wrote about everything that I could remember and made sure that It was explained in ways that someone from the medieval age would understand.

When I gave her what I had made she immediately went for the Rubik's cube, probably because it offered her something to do with her hands. All in all, I finally felt ready to open up my dungeon to the world.

[DUE TO YOUR AFFINITY, IT IS POSSIBLE FOR YOU TO CHOOSE AT WHICH LOCATION YOU WISH TO APPEAR IN. BE ADVISED THAT YOU CAN ONLY CHOOSE IN AN AREA OF A FEW KILLOMETERS AROUND YOU.]

 

Hey guys, gonna say that if you feel that it going a bit quick right now it's normal. I want to get to the actual reactions of the locals to their new dungeon,! Plus, I'm thinking that a small church pov chapter might be cool to add in at some point. Though if you have any suggestions for the dungeon or worldbuilding, don't hesitate to send it in!


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