Game Development: I Built a Game Empire

Chapter 44



In the game of Fengyun.

At half past five in the evening, it was already time to get off work.

However, Zhao Shan and the others did not leave the company, but sat in front of the computer.

Continue to pay attention to a statistic of "Genki Knight".

Chen Xu paid attention to his words halfway, and then looked more at the news of some game industries at home and abroad.

"Mr. Chen, how is the data now?".

"Tenghua is said to have sold more than 20,000 sales!"

Zhao Shan and the others all came to Chen Xu's side and talked nonsense.

"The games have already been launched, what are you doing in such a hurry, and didn't Zhao Shan let you take a good look at the follow-up version of the plan?" Chen Xu shook his head a little speechlessly.

But after all, several people were well-intentioned, and Chen Xu also opened the game editor background on the computer in their expectations.

The official platform for PC and mobile has exceeded 300,000 downloads, and with the first players playing for more than 2 hours, the comment function has been unlocked.

The current rating of the game is 9.9, a score that looks a bit exaggerated.

But soon this score will still drop.,It's impossible for any masterpiece to get a full score in this kind of open-ended rating.。

The so-called full score evaluation is more aimed at some authoritative rating media, as well as players' praise for some excellent masterpieces.

But in fact, it is impossible for any game to satisfy all players, and there will always be those who don't like it and are not satisfied.

Including the previous "Under the Legend", it even maintained a rating of 10.0 at the beginning, but then it slowly fell, and now it maintains a rating of 9.6.

"The new game download list is already ranked first!" Han Yue said with some excitement.

"The best-selling list of new games is also on the list, but it ranks seventeenth, which is a lot worse. Jin Cheng said on the other side.

Seeing this crowd, I couldn't help but feel a little discouraged, and the previous excitement disappeared.

After all, this ranking is really not very high, and Tenghua's "City of Legends" still occupies the first place.

However, unlike a few people, Chen Xu was very surprised.

"It's a bit unexpected to me!" Chen Xu muttered as he looked at a data analysis in the background.

"Huh?".

"Mr. Chen, are you okay?"

Hearing Chen Xu's words, everyone couldn't help but look at each other.

A total of 211,570 yuan was posted in 6 hours.

Everyone also saw this data from the editor backend.

Is it high?

If you say it's high, it's actually quite high compared to the average game.

But compared to the results of "City of Legends", this is not enough to watch.

You must know that the sales of "City of Legends", which ranks first on the list, exceeded 20,000, of course, the sales may actually be higher.

A conservative estimate is that there is also a revenue of 600,000.

Nearly three times as many as them.

And whether a game can succeed or not, in the final analysis, depends on sales and revenue.

No matter how popular the game manufacturer is, if it can't make money, then it should be bankrupt.

"Of course I'm fine, I'm okay, I'll get off work, and I'll invite you to a big dinner to celebrate. Chen Xu came back to his senses, looked at the people staring at him and smiled, but he didn't explain too much.

Because he already has a score in his heart.

And the growth of this data of "Genki Knight" also surprised him.

In the past 6 hours, a data on the growth of "Genki Knight" has actually been able to see the main clues.

The first is an increase in downloads.

has gone through a warm-up in the early stage, and the first hour download volume of 20,000 of "Genki Knight" can be regarded as an expected normal start.

But then the next hour, the number of downloads did not shrink, but grew to 30,000.

And after that, it ushered in an explosive ladder growth, reaching the current 300,000.

And the reviews also maintain an extremely high rating.

This illustrates a very important point, which is that "Genki Knight" has basically begun to realize the reaction of the Matthew effect.

Of course, if only the number of downloads is there, this does not mean that "Genki Knight" has been a success.

As the saying goes, revenue is key.

But as far as the current "Genki Knight" is concerned, 300,000 downloads.

Although in reality there are not that many active people, this is a normal thing.

Although repeated downloads on the same device are not included, there will be some downloads that have not yet been played.

This phenomenon is very common.

However, according to the registered Fengyun Game Pass, the current number of active people in the 6-hour period of "Genki Knight" is about 210,000.

Its 6-hour turnover reached 210,000, and its paying users reached 12,730, with an average payment of about 19 yuan per capita.

Compared to a light casual game, this paying user is not low.

Originally, in Chen Xu's estimate, within 6 hours of "Genki Knight", it would be very good if the actual number of active people and the number of paid people could be kept at 1:30.

And now the base of less than 20:1 has exceeded his psychological expectations.

Chen Xu estimated that this is also related to the fact that the world attaches great importance to copyright and has a good sense of payment.

At present, it is still a lot worse than "City of Legends", and the main reason is that the base of shortcomings has not been improved.

With the increase of the total base in the pond, its revenue will also increase significantly.

It's also important to note that City of Legends is a one-shot buyout game.

Even if there is profitable content in the future, it is basically DLC-based game content.

Genki Knight is different, although the skins and characters in the game are actually a type of DLC content.

The multiplayer PVE of Genki Knight itself, including the planned endless mode, as well as the follow-up gameplay such as tower defense.

These can bring a steady stream of vitality to "Genki Knight".

When it comes to roguelike games, freshness is an important factor in maintaining player stickiness.

The different equipment, different talents, and even different level monsters produced in each round are all points that attract players to continue playing.

Including the different characters in the game, different skills, and what role they can play in the level.

This is also a new point that attracts players.

And this aspect is also combined with the profitability of its own games.

Plus a good start for the current one.

As long as the follow-up Chen Xu's operation is not excessive, for example, he shows a too ugly appearance.

Increase the price of characters or skins, or create pay points that break the game's mechanics.

Then "Genki Knight" will be able to operate steadily.

The winner is decided.

Looking at the "City of Legends" in the first place, although "Genki Knight" is still only temporarily in the 17th position.

But Chen Xu still had a smile on his face.


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