Game Development: I Built a Game Empire

Chapter 2



And the system!?

Looking at the sudden appearance of the system, Chen Xu was stunned for a moment.

But then it calmed down.

This kind of thing has happened, so it shouldn't be very strange to send a system by the way, right?

A virtual screen appeared in front of Chen Xu.

It's a very rudimentary screen interface, with only four messages in total.

The first one is the points, and the number behind it is a big zero, and I didn't look at Chen Xu after a glance.

The second is the inventory with an item called the 'Starter Pack'.

The third is the mall, which has a Pokéball-like icon on it, and the ball is written on it: 10,000 points to open a gacha together.

Okay, obviously this is supposed to be the place of the lottery, but I don't know what to draw.

The fourth is the mission interface, which currently has only one mission, but it is limited time.

Mission: Become a game designer in half a month.

Rewards: 10 Gacha draws. (No penalty for failure).

Half a month to officially become a game designer?

Then the monthly game design contest can't catch up.

The last edition of the Game Design Contest of the Month has just ended, and it's only the beginning of the month.

If you want to go down the path of the monthly game design competition, it's obviously a bit of a no-brainer.

Looking at the task on the system, Chen Xu touched his chin.

Although it is clearly stated that there is no punishment, there is also a reward.

And I have to officially become a game designer first, or I want to work in the game industry.

Either join a game company or become a personal developer.

But compared to full-fledged game designers, the benefits for individual developers aren't as good.

Not to mention the rest, formal game designers can try some of the resources in the game editor for free, while individual developers do not have this permission.

So becoming a full-fledged game designer is imperative.

"But first, open this starter pack and take a look. "

Chen Xu thought and directly opened the gift package in the inventory.

A burst of light that only he could see, and then the gift bag opened.

Two things appeared in front of Chen Xu, a card and a bottle of potion.

[Two-week card: After use, let players who experience your game involuntarily experience the two-week program.] 】

[Memory Potion: After use, your memory will be greatly improved within twelve hours. 】

Looking at the props in front of him, Chen Xu was stunned.

Memory potion, this item is a bit powerful!

Dramatically improves memory.

You must know that some classic games in your mind are almost forgotten over time, and you can remember them better after using this potion

But another two-week card, what's the use of this thing?

Chen Xu was a little baffled.

If a game is not fun for people to play for one week, then even if others play for two weeks, it may not be able to make people like it.

Looking at the card in front of him, suddenly Chen Xu felt a little bit that this prop was a little chicken.

It's a pity to eat tastelessly and throw it away.

But then Chen Xu suddenly thought of something.

A unique type of game popped up in his mind.

Metagame!

Or META games.

To put it simply, the so-called meta-game refers to the appearance of content in a game that jumps out of the game itself, and there is a direct interaction between the game and the player himself.

And this kind of game also has a characteristic, that is, its biggest charm, you may need to wait until its second week to experience it.

"Stanley's Fables", which is mainly explored by narration, "Ash", which combines ACR with META games, and "Pony", which makes full use of the characteristics of META games.

and a mention of META games, there is no way to avoid it, a less traditional but a masterpiece RPG game

-

"Under the Legend".

There are many ways to become a full-fledged game designer.

The first of these is the aforementioned Game Design Contest of the Month.

Game design competitions are held every month in different regions, and there is a requirement for the contestants.

Either you have been working in a game-related industry for more than a year, or you are a game design student at various universities.

Of course, there are two other channels.

One way is to enter a game company, stay up for two or three years, and then report to the game committee through the company's channels to become an official game designer.

There is another way, that is, to make indie games, mainly to give ordinary game enthusiasts, but non-professional people a way.

But this is also the most difficult, because it requires fan value, and after uploading your game development to the official channel store, or a third-party game manufacturer, add a verification button.

Players can choose whether to authenticate or not, and of course this certification costs money.

Meet 10,000 people to officially get the title of game designer.

"Now, if you want to complete the task, you obviously have to take this path. "


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